Monday, March 19, 2007

MODO

I just got off of spring break, and even though i didn't go anywhere i had a ton of fun. I got out on my road bike and put about 300 miles on the wheels this week, oh yea it was intense. The old guys around Bryan are crazy, they can still ride circles around me. So i spent most of my week on the road with the Brazos valley cycling club and go a really bad tan.

However, when i wasn't on the road i was fiddling with this 3D modeling program called MODO. Modo is really really powerful. The best way to describe working in MODO is like working with clay that never dries and does exactly what you tell it to. The UI is not incredibly complicated, but still has tons of tools. The strongest part of MODO is the actual model creating. As far as rendering, i found it to be confusing and i couldn't really get any good interesting renders. I am sure that it was my own unfamiliarity with the program, but based on what i saw i would say it is a more powerful modeler than rendering tool.

What i was doing with MODO was just messing around with the tools seeing what it could do. Eventually after molding this cylinder enough i thought it might look like a cool entrance to a building. So i stuck it in front of a "building" and that's what you see now.

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